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High Moon Studios

TECHNICAL GAME DESIGNER - Call of Duty: Warzone

Full Time | Oct 2022 - Sept 2025

Designed and implemented content, mechanics, systems, game modes, and easter eggs for Call of Duty: Warzone.

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Rockstar Games

TECHNICAL GAME DESIGNER - Grand Theft Auto VI

Full Time | Aug 2020 - Sep 2022

Designed and developed random NPC encounters for players to discover in the open world of Grand Theft Auto VI.

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Funkitron

TECHNICAL GAME DESIGNER - Relic Race

Internship | June 2018 - May 2019

Designed, implemented, and balanced 60+ levels for the match-three mobile title, Relic Race.

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Personal Projects

TECHNICAL GAME DESIGNERHollow Moon

Personal Project | Sept 2025 - Present

Designed and developed a 3D FPS roguelike where players traverse warped planetoids with a gravity gun to uncover the truth behind an endless time loop.

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